| Numerical Simulation |
Integration of different classes of numerical techniques, optimization algorithms and Monte Carlo
simulation. Improving performance of numerical algorithms in general by means of parallel and
distributed computing for multi-core architectures, distributed systems, utilizing both CPU and
GPU, new CPU/GPU hybrid architectures.
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| Computer Graphics |
Finding plausible mathematical models with intuitive control which capture the reflectance
properties of real-world materials. Photorealistic rendering based on sound mathematical
models. Methods for texture representation and robust interpolation in the context of GPU
real-time rendering of 2D/3D graphics. Real-time scientific visualization.
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| Vision / Statistical modeling |
Robust and fast methods for acquiring real-world data and detecting its
dominating features, crucial in forming the data, from the images. Modeling the data
to reflect their fundamental properties by means of geometric stochastic processes with
intuitive set of parameters.
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| Nonlinear optics, photonics |
Developing robust and general numerical methods for modeling high intensity light propagation
through highly nonlinear media and active photonics devices. Incorporating multi-photon
processes into propagation model for polymers and semiconductor quantum dots.
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