NYU, Graduate Division, Computer Science
Computer Graphics by Ana Neves
This was one of my attempts to get reflexion working
 
Ray tracing, Phongs, Reflexion and Textures
Using Professor Perlin's noise algorithms
Source code:
PixApplet.java
;
Material.java
;
Sphere.java
Shape.java
ImprovedNoise.java
SimpleRayTracer4.java
SimpleRayTracer2.java