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java.lang.Objectheurgame.Referee
heurgame.DefaultReferee
nanomunchers.NanoRef
The protocol for this game requires a special referee that can handle multiple concurrent connections.
| Field Summary |
| Fields inherited from class heurgame.DefaultReferee |
debugging, game, playerMap, playerProxies, timeBroadcaster, timeMap |
| Constructor Summary | |
NanoRef()
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| Method Summary | |
void |
gameEnded(heurgame.event.GameEvent e)
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void |
gameSetup(heurgame.event.GameEvent e)
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void |
gameStarted(heurgame.event.GameEvent e)
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| Methods inherited from class heurgame.DefaultReferee |
addPlayer, disqualifyPlayer, rejectAllPlayers, rejectPlayer, reportIncrementalStatus, reportStatus, setup, warnPlayer |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public NanoRef()
| Method Detail |
public void gameSetup(heurgame.event.GameEvent e)
GameListener.gameSetup(heurgame.event.GameEvent)public void gameStarted(heurgame.event.GameEvent e)
GameListener.gameStarted(heurgame.event.GameEvent)public void gameEnded(heurgame.event.GameEvent e)
GameListener.gameEnded(heurgame.event.GameEvent)
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