Package nanomunchers.ui

Wide range of classes due to the diverse user interface.

See:
          Description

Class Summary
Drawing All of the functions for drawing either Nanomunchers or the graph are done through this class.
GraphEditor The Outer shell of the GraphEditor.
GraphEditPanel This is the panel the user interacts with when editing a graph.
GraphGeneration A rather small panel that allows all sorts of graphs to be read.
NanoDecisionPanel Shown to the user to decide where to place a single nanomuncher on the screen.
NanoInputFrame The actual window and direction choices to be presented to the user
NanoSimulation Arguably the largest piece of the Nanomunchers game is the simulation that shows the state of the game at each frame.
SimulationStatus TODO Further documentation needed
 

Package nanomunchers.ui Description

Wide range of classes due to the diverse user interface.

Besides the NanoSimulation, a GraphEditor is included along with the Window that is presented to the user to make decisions on how to place the nanomunchers.

Please note: The Drawing class does all of the drawing needed in each of the user interface elements.