Midterm Visualization Part 1

Midterm Part 1 Deliverables:

1.
Write 2 concept statements describing (2) potential tool concepts
based on the dot.comedy, future scenario, or on individual brainstorming
you've done.

These will be written in the form of: (user group) get (this benefit)
when they use (this new technology) in (this manner.)

For your first choice only:
Add a second sentence in the form of: This (novel technology that….)
gives (users) the capability to (x, x2, x3) while (saving money and time.)

2. Write a sentence or two describing how the tech will work.

Examples:

(Writers)
can (create rich 3D scenes without knowing how to draw a straight line)
when they use (WordsEye text-to-scene technology) in the (current online service offering.)
Note: there is a big difference between describing tasks and describing goals. A goal is
on the level of "Getting to school" while tasks are "putting a metrocard in the turnstile." These
concept statements should be at the level of goals!

For your first choice only add:
(WordsEye text-to-scene technology) enables (kids with learning disabilities)
to (get immersed in a more compelling learning experience, get immediate visual
feedback on their writing, in a non-threatening manner) while (having fun.)

Description: People will enter text into a text entry form. This text will be parsed and a
semantic representation created. This will then be assembled from a library of 3D
objects into a graphic scene.

Note: In many instances, we've brainstormed apps that rely on furturistic modes of
gathering or displaying data. For these projects we will make-up (if neccesary) the
data needed and emulate future GUI representations on the PC.

3. To make sure your application thinking is as rich as it can be:

3a. For your FIRST pick*, please submit a list of 40 words resulting
from Free association about your concept. Start with some obvious words
(e.g. text, image, 3D) and then go wild (numbers, satellite imagery, Picasso, 4D, holographs...).

3b. Visual Attribute Brainstorm: Break some obvious elements of your concept
into pictures. (similar to the fractionating we did with our simple objects for the
dot.comedy assignment.) Then branching out from there, brainstorm other images
that will reflect on and enrich your application thinking. (Eg. Text, Picture, landscape, architecture,
battlefield...) you can see how doing this starts to suggest other ways that the application
might be used. Make it as extensive as you can. Make interesting leaps metaphorically,
functionally, morphologically. (use the list of idea-generating questions I sent out
to the class list.)

4. Do a Concept Sketch for your application - A drawing that, at a glance, gives
someone an understanding/overview of the benefit of the application. Think of
this as a Marketing-like cover sheet or salient visual image on a sell package you
are submitting to a Venture Capitalist.

5. Create a single “Persona” sheet with a picture (photo or handrawn OK), name,
occupation, Age, and a verbal description of a relevant lifestyle snapshot for a user of the application. This should be a full page on an 8.5" by 11" Word doc with picture pulled in:


WordsEye Example: Johnny Smith, Special Student, Age 7

Johnny attends special classes at Dalton Elementary school.
He is very nervous in class and doesn't like to sit still for a
moment. He is very easily distracted and as a result has never
been able to focus in on reading or writing. He does get engaged
in drawing pictures at home and can play the same computer
video game over and over for hours....

Once defined, your application must be of clear and obvious benefit
to this persona.


6. Write a brief user-scenario illustrated with 2 or 3 drawings that
describes the user-technology interaction.

User w/problem User interacting User Benefitted


Note: I recommend doing quick sketches on a separate sheet of paper
and then refining them before pasting them (or importing them) into
this Word doc sheet. I would like you to try to represent the attitude
or emotion of the persona using the technology.

7. Create a page of thumbnails and rough sketches describing potential interface
concepts and the end user device. Use a single 11/14" sheet for this.
Use this page to explore various ways the interface could be realized.
Brian and I will meet with teams in class next week to discuss projects.
If your interface uses data that is unavailable, think of ways to emulate the
interface. (eg. An app that uses gps data to create a virtual fence/play area for
your dog wherever you are...you might need to emulate a cell phone
GUI emulating gps anchor points on a map that appear to track you as
you walk around.)

8. Please include any sketches from the brainstorm you did in class regardless
that you feel are worthwhile regardless of whether they are relevant to the
applications you've described for your project.


Please email me with any questions!

 

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