Introduction to Java Programming, "Brief version", 7th Edition.
Note: If you already own the fifth or Sixth Edition of this book, then it will be fine to use them for this course
Note: You do not need the comprehensive edition
By Y Daniel Liang
Java How to Program (Sixth Edition)
By Deitel and Deitel
Published by Prentice Hall, 2005
About the Course:
In this course, we will study the fundamentals of computer programming ... one of the towering intellectual achievements of the 20th century. We will design, code, and debug programs using Java as we explore these concepts.
Help: Whenever you have a question about the course material, please feel free to drop by during my office hours or write me an email message. If at any time you feel that you are falling behind or are overwhelmed by the material, let me know: I will be very happy to help you.
E-mail Accounts: All students are required to have e-mail addresses, and e-mail will be used extensively for communication with the course tutors, and for submitting the homework assignments. Your e-mail headers and mailing list subscription information must clearly display your name. Do not use an alias instead.
Grading & Homework
There will be two midterms and a final. Your grade will be 40 percent midterms plus 20 percent homework plus 40 percent final. If you plan to continue with computer science courses, you *MUST* get a grade of C or better in this course. No exceptions will be made.
- Two Midterm Exams: TBA (40% of course grade)
- Final Exam: TBA (40% of course grade)
* There will be no make up exams and the final is mandatory. Do not make plans to leave the New York City area before or on these dates
The homework will consist of programming assignments. Style counts (that includes using meaningful names and providing sufficient comments in the body of the programs).
- Ten points will be deducted for each class day late, with a possible maximum of 30 points being deducted.
- Home works will not be accepted past the third class date after their assigned date.
- For each assignment that you do not not hand in within the limit, your final grade will be lowered by one letter grade (i.e., if you are averaging a B+, but you have missed 2 home works, your final grade will be B-).
- For your own good you must save all programs on back-up storage medium. Lost programs or crashed systems do not provide adequate excuses for missing or late homeworks.
- Students who spend little time on the homework invariably do poorly on exams and end up with a poor final grade.
Cooperation, Acknowledgments and Cheating: You are expected to do your own work. It is fine, in fact often very helpful, to work cooperatively with other students, but the work you submit should be your own. If you get an idea from another student, or from a tutor, that you use in your work, this is OK, but you must acknowledge that person in the program comments. When you turn in an assignment, you are saying that you have done this work yourself. The Computer Science Department's Academic Integrity definition can be found on the web. Do not violate the rules. Disciplinary action will be taken.
E-tutors and Computer Assignments: Our class has been assigned an e-tutor. The e-tutors are upper-level undergraduate students with exceptional academic records. They are available by e-mail to help you with questions about the computer assignments, to evaluate your submissions, and to steer you in the right direction when help is needed. Five or six programming assignments will be given. Solutions must be submitted by e-mail, on or before the due date. Your e-tutor will send you an e-mail giving a numerical grade for your program. The e-tutor will run the final program on various inputs, so it is important that the program work correctly for any choice of input.
Remember that although the e-tutor is there to help you, she is also helping many other students, so limit your e-mail communication to a reasonable amount. If you are have much difficulty with the programs, you should ask your instructor for assistance.
Introduction Chapter 1 JCreator or Netbeans basics Chapter 2 Java Primitive Types and Operations Chapter 2
Selection Statements: if/else and switch
Loops: while, do-while, for
Chapter 4 Methods Chapter 5 Math class & Random method Chapter 5 Arrays Chapter 6 Strings Chapter 8 Applets Chapter 16